AI Insights · Timothy · July 2023
Top 5 Third Person Games on Android in Belgium: Q2 2023
An overview of the performance of the top 5 third-person games on the Android platform in Belgium during the second quarter of 2023, including key metrics such as downloads, revenue, and active users.
The second quarter of 2023 saw notable trends in the performance of the top 5 third-person games on the Android platform in Belgium. Here’s a detailed look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Subway Surfers from SYBO Games experienced a dynamic quarter. Weekly revenue saw a gradual increase, peaking at approximately $261 in the last week of June. Downloads fluctuated, with a notable spike to 8.1K in mid-May. Active users showed variability, starting at around 88.6K and ending the quarter at approximately 92.8K.
Hide and Go Seek: Monster Hunt, published by chad game, demonstrated a significant rise in downloads early in the quarter, reaching a peak of 16.6K in the first week of May. Despite this surge, revenue remained minimal, with only a brief appearance of $4 in late May. Active users followed a similar pattern, peaking at around 18.7K in early May before declining to approximately 4.4K by the end of June.
Stumble Guys from Scopely maintained a steady performance. Weekly revenue consistently hovered around $5K to $7K, with a peak of approximately $7.1K in the final week of June. Downloads showed modest variability, peaking at 5K in late April. Active users started at around 70.4K and saw a slight decline to about 56.2K by the end of the quarter.
Race Master 3D - Car Racing, published by SayGames Ltd, had a notable performance in terms of downloads, peaking at 8.2K in mid-April. Revenue showed minor fluctuations, with a high of $321 in mid-April. Active users saw a peak of approximately 33.8K in mid-April before stabilizing around 23.6K in late June.
Attack Hole - Black Hole Games from Homa exhibited a consistent trend in both downloads and active users. Downloads reached a high of 6.3K in mid-April, while revenue remained relatively stable, peaking at $97 in mid-April. Active users saw a peak of around 17.8K in mid-April, with a gradual decline to approximately 12K by the end of June.
For more detailed insights and data on mobile app performance, visit Sensor Tower.